by Jackson Johnson
NOTE: This Design Document’s main purpose is to give myself direction when developing this prototype. It is not supposed to be a pitch for a full game.
Even though I have the ideas to turn it into one (written elsewhere), it would take WAYYYYY to much time as a solo developer.
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An Open World Action RPG where movement & combat seamlessly flow together.
The world is covered with Canyons and plateaus. Villages live on top of the plateaus separated by the canyons between them and the unknown purple haze that fills them. With very limited contact between one another each village has its own way of life. With their History and Ancestors forgotten to time.
The player character has the power to wield the elements. They use them to combat enemies and also traverse the treacherous canyons. After an inciting incident ancient giant automata rise from the depths of the canyons, with the purple haze leaking from their cracks. it is the players job to explore, strengthen & master their elements and take down the giant automata threatening the villages.